Home >> Uni (Galaxy At War) 3

The galaxy has become a warzone and the solar system of Uni has become a major point of interest. Choose one of four factions and battle for control over essential resources available on Uni's ten planets. Work your way up the ranks to earn more control over your faction's strategic endeavors. Become the General and capture Uni's ten planets to lead your faction to victory!

Uni's unique gameplay creates fun challenges through two different game modes. Fight in a battle of wits against enemy factions by carefully managing your faction's regions, then face off against opponents with four unique ships and 360 ship movement. Attack, spy, rally, and create alliances in Uni's turn based strategy element. Blast away at enemy ships with special upgrades and enhancements with real-time 3D shooter gameplay. Become the General and simulate the real-time battles if your fingers get too tired.

No "New Game" is the same! Each AI has randomly generated stats that adjust how often they attack, spy, build, upgrade, and much more. Battle at night or during the day in uniquely designed 3D worlds with varying weather patterns. Face off in real-time battles with AI opponents that "think" before deciding where to move and when to shoot. Conquer Uni and unlock the Modding menu from which you can adjust the stats of ships, habits of opponents, and other elements of game play to make Uni an entirely different game!

Explore the mind of Brandon Swift as you battle on ten unique planets. Each level is a new experience with different textures, particle effects, and weather. Transition through game modes with seven dynamic cut scenes. Lose yourself in the game with exhilarating background music and sound effects. Design your character by choosing a gender, skin tone, and face. You are sure to get lost in Uni's slightly cartoonish style

Uni (Galaxy At War) 3 - Gold for iOS Comming Soon!

Uni (Galaxy At War) 3 - FAQ

Uni (Galaxy at War) 3 is a single player shooter with real-time 3D battles & strategic gameplay. It was built using Unity and currently has free and paid versions listed on the iOS, Android, Amazon, and Windows Phone app stores.

Uni (Galaxy At War) 3 is the free ad supported version of Uni. Along with ads being displayed, you will have to work your way up the ranks to unlock special features such as simulation mode and modding options. Uni Gold allows you to start a "New Game" at whatever rank you want and all of the special features are automatically unlocked. Most of all, there are no ads.

The galaxy has become a warzone and the solar system of Uni has become a major point of interest. Your faction is one of four factions battling for control over Uni's ten planets. The natural resources available on these planets are essential to the advancement of mankind. The first faction to conquer these ten planets will likely seize control over the galaxy. Your General is getting old so the search for a new commander has commenced. You must prove your worth by destroying enemy ships and your General will promote you. Once you become the General you must lead your faction to Victory!

Each faction has 3 turns per round in which they can attack and/or spy on planets, create alliances, build, send, and upgrade ships. If you're rank is an airman, your General will handle planet and faction interactions until you move further up the rankings. Boost your reputation by destroying ships in real-time battles. Earn more control over your faction's strategic decisions by getting promoted.

When a faction's General is making strategic decisions an avatar is displayed in the center of the screen. Only the "MENU" button is available during this time; all other planetary and menu commands will be disabled. The avatar on screen will animate in a positive or negative manner when its respective faction interacts with another. It will shrink in size and move to the top left corner of the screen when you are controlling your faction's diplomacy.

The game is saved every round on your faction's first turn and after every battle. The current faction, planet, round, and turn are displayed at the top of your screen along with your rank and points until your next promotion. Tap the "MENU" button, or click your device's back button to access the pause/option menu.

While controlling the faction; SWIPE to change planets, PINCH to zoom in and out, and TAP a planet to select it.

You can interact with your faction's planets in the following ways:

BUILD
The build option allows you to build 4 additional ship(s) on a faction planet. Ships are made available the next round. Each owned planet automatically produces 1 new ship(s) every round.

SEND
Transport ships from the current planet to a nearby faction planet. Ships are made available the next round.

UPGRADE
Temporarily enhance a specific ship type with one of the 6 available upgrades. Ships are only upgraded on the target planet and are not transferable. Upgraded ships only last for one battle and are reset once the battle ends. Upgraded ships are made available the next round

STATS
View planet specific stats to assess the planet's risk level. *This action does not use a turn.

While controlling the faction; SWIPE to change planets, PINCH to zoom in and out, and TAP a planet to select it. The game is saved every round on your faction's first turn and after every battle. The current faction, planet, round, and turn are displayed at the top of your screen along with your rank and points until your next promotion. Tap the "MENU" button, or click your device's back button to access the pause/option menu.

You can interact with enemy planets in the following ways:

ATTACK
Battle an enemy planet with ships from a nearby faction planet.

ALLIANCE
Propose an alliance on an enemy planet to ensure peace between the two factions. This allows you to see allied planet stats, request ships, and prevent you from being attacked by your faction. You can only have an alliance with one faction at a time.

SPY
Sneak spies into a nearby enemy planet and uncover secrets. Information is made available the next round.

SPY RESULTS
Retrieve the information uncovered by spies for 3 rounds. *This action does not use a turn.

You can interact with allied planets in the following ways:

TERMINATE
End your alliance with your faction.

REQUEST
Request reinforcements sent from an allied planet to a nearby faction planet.

STATS
View allied planet stats to assess the planet's risk level. *This action does not use a turn.

You can conquer empty planets without any resistance.

6 enhancements are available for the 4 types of ships. A ship can only utilize one upgrade at a time and upgraded ships are not transferrable to other planets. Upgrades are temporary and are removed from ships after each battle. An upgrade affects both new and existing ships on the selected planet. Upgraded ships are made available the next round.

POWER
Enemies take more damage from the ship's missles.

SPEED
Make the ship accelerate quicker and move faster.

ARMOR
Increase the ship's hit points.

SHIELD
Take a hit from an enemy missle without receiving damage. *The ship's upgrade is removed once the ship is hit by an enemy missle.

DISARM
Disable an enemy ship's missle and minigun for 5 seconds. *The ship's upgrade is removed once an enemy ship is hit by an upgraded missle.

IMMOBILIZE
Prevent an enemy ship from accelerating or turning for 5 seconds. *The ship's upgrade is removed once an enemy ship is hit by an upgraded missle.

Listed from lowest rank to highest.

AIRMAN
Your General fully controls your faction. You must earn promotions by destroying enemy ships in battles to gain more control.

SERGEANT
If two or more planets are owned, your General may allow you to control your faction's planets for one turn.

MASTER SERGEANT
If two or more planets are owned, your General may give you full control over your faction for one turn.

LIEUTENANT
If two or more planets are owned, your General will give you full control over your faction every first turn.

CAPTAIN
If two or more planets are owned, your General may give you full control over your faction for the rest of the round.

MAJOR
If two or more planets are owned, you will have full control over your faction. Your General may opt to control your faction at times.

COLONEL
You have full control over your faction but your General may opt to control your faction at times.

GENERAL
You have full control over your faction.

A faction ship is spawned through a random warp hole every 5 seconds until the maximum of 4 active ships per team has been reached. Each ship has a different speed, size, missile power, turn radius, and fire rate which gives them different advantages. Some ships have also been upgraded to make them more powerful and harder to destroy.

You must wait for the next available ship to spawn if your ship is destroyed, but once you become the General you are able to switch ships whenever you want. Win the battle by destroying all of the enemy ships.

MOVE
PRESS and HOLD the left joystick to accelerate. Release the joystick to brake. Turn the ship by moving the left joystick left or right.

FIRE
When the white or red crosshair is displayed, TAP the right joystick to fire a missile.

MISSILES
A missile must be charged before each use. The missile charge meter relates to the red bar that is translucent while charging and solid when the missile is ready.

HITPOINTS
Your ship's hitpoints relates to the green bar which turns red and blinks when dangerously low.

SPEED
Your ship's speed relates to the blue bar which fills up as your ship increases speed.

MINIGUN
Your ship's minigun can fire up to 10 times a second, but does very minor damage and only works at close range. The minigun automatically fires when a target is locked and close.

Your current ship, number of unspawned ships, and next spawn time are listed at the top of the screen. Your ship's current upgrade is shown in the small stat bar if one is available. If all is lost, there is a forfeit button in the pause menu.

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